Fortnite Battle Royale update 3.4 is live – Here’s what’s new

Fortnite Battle Royale version 3.4 is here and it seems to add quite a bit to the game that is currently taking the world by storm. There are, of course, plenty of bug fixes and optimizations being made in this patch, but those are never the exciting parts of a new update. It probably goes without saying, but most players are likely looking forward to the new weapons and game modes coming along with this patch.

If you’ve been craving a new weapon with which to dispatch your enemies, then the 3.4 update isn’t going to disappoint. Epic has added a new guided missile weapon to the game, and looking at the stats, it’s definitely going to do some damage. We would expect explosives to rain destruction upon their targets, but there’s a trade off when using this new system: When you take control of the missle to guide it to its target, your character becomes locked in place, making you very vulnerable to attack.

The good news is that if you come under attack and you react q

Sea of Thieves drops plans for “death tax” after community pushback

Now that Sea of Thieves has launched, Rare is looking to improve the game with new features and updates. Right now, Sea of Thieves can feel a little feature-light, with PvP dominating the game because there aren’t really any penalties in place for failing. Recently, Rare announced to plans to change that by deducting gold from players who die on the high seas, but after an outcry from players, it seems those plans have changed.

First, a little background for those who are unfamiliar with the way death works in Sea of Thieves. At the moment, dying isn’t much of an inconvenience – when you kick the bucket, you’re forced to wait on a ghost ship for a small amount of time, after which you’re teleported back to your ship (assuming it’s still floating) alive and well, ready to continue the fight.

While forcing people to wait a short amount of time before they’re revived helps ensure players don’t get caught in endless battles where pirates on

Sea of Thieves drops plans for “death tax” after community pushback

Now that Sea of Thieves has launched, Rare is looking to improve the game with new features and updates. Right now, Sea of Thieves can feel a little feature-light, with PvP dominating the game because there aren’t really any penalties in place for failing. Recently, Rare announced to plans to change that by deducting gold from players who die on the high seas, but after an outcry from players, it seems those plans have changed.

First, a little background for those who are unfamiliar with the way death works in Sea of Thieves. At the moment, dying isn’t much of an inconvenience – when you kick the bucket, you’re forced to wait on a ghost ship for a small amount of time, after which you’re teleported back to your ship (assuming it’s still floating) alive and well, ready to continue the fight.

While forcing people to wait a short amount of time before they’re revived helps ensure players don’t get caught in endless battles where pirates on